How Real Will Wearable Games Be?


Editor’s note: Tadhg Kelly writes a regular column about all things video game for TechCrunch. He is a games industry consultant, freelance designer and the creator of leading design blog What Games Are. You can follow him on Twitter here.

I keep flip-flopping on smartwatches. Some days I think they’re the coming thing, the next big platform and so on. I imagine the use cases of constantly-on (especially for games) and it seems exciting. However on other days I remember that I have a Pebble, and while it’s neat in its way it does have some heavy limitations. After a brief flirtation I realized that I was barely wearing it or caring about its apps.

I find myself wondering whether all smartwatches will be similarly faddy, and yet find the root idea compelling. I’m not the only one. Game designer Will Luton thinks smartwatches could be bigger than mobile

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